#pragma once
#define ROW  11
#define COL  11
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#include<windows.h>
void mnue();
void game_entertainment();
void init(char board[ROW][COL],int row,int col);
void print(char board[ROW][COL],int row,int col);
void play(char board[ROW][COL], int row, int col);
void set_up(char board[ROW][COL], int row, int col);
void prop(char board[ROW][COL], int row, int col);
void use(char board[ROW][COL], int row, int col);
void win(char board[ROW][COL], int row, int col);

